I missed the 10-minute noob intro for Battlestations because I was talking on the phone. That was quite unfortunate: the game is quite complex. There is one board to show space location and a board each for each ship, built from square modules. It is a blend of space tactics, board games, and role playing. I really liked the game pieces and layouts: the artwork was clear and well done, plus the pieces make roleplaying easier when we aren't having to draw every dungeon/room/alley. Having read zero of the modules, I spent most of the game feeling frustrated. As I was playing the game with its developers (Jeff and Jason Siadek), two other seasoned Battlestations veterans, and a lifelong gamer, it was difficult for me to overcome my “first-timer” jitters.
I had everyone telling me what to do and most of my independent decisions were pretty bad. The veterans and game developers were immersed in advanced play and I kept having to stop them for instructions. I wish I had played in an all-noob demo first. For example, the ship designs were relatively complex and I had no idea what were the best actions. From what I saw of the game, this is the type of adventure that can be built to be more challenging as the GM allows. I would love to play again after reading the modules and grasping better the space concept. I have never played a space RPG so it’s all new to me, unless watching endless episodes of “Star Trek: the Next Generation” counts for anything.
Other online reviews also report this is a complex game, but often the complex ones are the most challenging and (duh) most rewarding.
It was quite challenging, especially since we didn’t know the ins and outs like everyone else at the table. I think that my generous dice that evening made me seem more competent than I was. 🙂 When Jeff told me to roll to see if our ship blew up and roll anything but snake eyes, I full well expected my dice to balance the scales.
It remended me of a cross between Star Fleet Battles and a RPG, with the ship diagram used in SFB blown up to map size.
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